The deadLetter address is a destination that will accept (and discard) every message sent to it.
Helper object for looking up configured dispatchers.
ClassLoader wrapper which is used for reflective accesses internally.
ClassLoader wrapper which is used for reflective accesses internally. This is set to use the context class loader, if one is set, or the class loader which loaded the ActorSystem implementation. The context class loader is also set on all threads created by the ActorSystem, if one was set during creation.
Main event bus of this actor system, used for example for logging.
The default thread pool of this ActorSystem, configured with settings in akka.actor.default-dispatcher
.
Log the configuration.
The name of this actor system, used to distinguish multiple ones within the same JVM & class loader.
The hierarchical path name of the referenced Actor.
The hierarchical path name of the referenced Actor. The lifecycle of the ActorRef is fully contained within the lifecycle of the akka.actor.ActorPath and more than one Actor instance can exist with the same path at different points in time, but not concurrently.
The ActorRefProvider is the only entity which creates all actor references within this actor system.
The core settings extracted from the supplied configuration.
Start-up time in milliseconds since the epoch.
Send a message to the Actor referenced by this ActorRef using *at-most-once* messaging semantics.
Send a message to the Actor referenced by this ActorRef using *at-most-once* messaging semantics.
Terminates this actor system.
Terminates this actor system. This will stop the guardian actor, which in turn will recursively stop all its child actors, then the system guardian (below which the logging actors reside).
A ThreadFactory that can be used if the transport needs to create any Threads
Unsafe utility method for widening the type accepted by this ActorRef;
provided to avoid having to use asInstanceOf
on the full reference type,
which would unfortunately also work on non-ActorRefs.
Unsafe utility method for widening the type accepted by this ActorRef;
provided to avoid having to use asInstanceOf
on the full reference type,
which would unfortunately also work on non-ActorRefs.
Up-time of this actor system in seconds.
Returns a Future which will be completed after the ActorSystem has been terminated and termination hooks have been executed.
An ActorSystem is home to a hierarchy of Actors. It is created using ActorSystem$
apply
from a Props object that describes the root Actor of this hierarchy and which will create all other Actors beneath it. A system also implements the ActorRef type, and sending a message to the system directs that message to the root Actor.