Author: DigiBen
In this version we go over the code needed to Save and Load custom created maps. This is actually not a lot of code, so you should look forward to implementing this. Now in the editor you can hit 'L' for loading and 'S' for saving our own map. There is a Default.map included to load and see some effects that can be created in ASCII graphics. It's the same map in the picture on the left.
Functions/Methods Used: memset(), GetStdHandle(), vector<>, WriteConsoleOutput(), WriteConsoleOutputCharacter(), WriteConsoleOutputAttribute(), SetConsoleWindowInfo(), SetConsoleMode(), ReadConsoleInput(), fopen(), fclose(), fscanf(), fgets(), strlen(), fread(), fwrite()
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