|
|||||||||||
PREV CLASS NEXT CLASS | FRAMES NO FRAMES | ||||||||||
SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |
java.lang.Object | +--org.media.mn8.conf.NamingConf
Class who is responsible for loading and managing the configuration information stored in /conf/naning.mn8.xml
Field Summary | |
static String |
_SYSTEM_ERR_URI
Where will be stored in our JNDI Namespace the error stream |
static String |
_SYSTEM_IN_URI
Where will be stored in our JNDI Namespace the input stream |
static String |
_SYSTEM_OUT_URI
Where will be stored in our JNDI Namespace the output stream |
Method Summary | |
static void |
cleanAll()
|
String |
getEnvMapping()
It is possible that mn8 will not use it's MemoryContext but rather it will use some external one. |
Hashtable |
getEnvProperties()
Returns an hashtable containing all the java system variables as the operating system environment variables, selected using the patterns from /conf/naming.mn8.xml the |
Hashtable |
getInitialContextProperties()
Returns an hashtable loaded with all the data contained in the /conf/naming.mn8.xml file in the initial.context section. This hashtable should be enough to create an InitialContext. |
String |
getMemMapping()
It is possible that mn8 will not use it's MemoryContext but rather it will use some external one. |
static NamingConf |
getReference()
Method for getting the NamingConf instance. |
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Field Detail |
public static final String _SYSTEM_OUT_URI
public static final String _SYSTEM_ERR_URI
public static final String _SYSTEM_IN_URI
Method Detail |
public static void cleanAll()
public static NamingConf getReference()
public Hashtable getInitialContextProperties()
public Hashtable getEnvProperties()
public String getEnvMapping()
public String getMemMapping()
|
|||||||||||
PREV CLASS NEXT CLASS | FRAMES NO FRAMES | ||||||||||
SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |